Few doubt the power of technology and high-end Android-communicators. But such is still there. That is why the resource PhoneArena decided to compare graphics performance flagship smartphone Samsung, HTC, Google and Apple.
Devices competed in the benchmark GameBench. It demonstrates the frequency and stability of frames (FPS) in the popular mobile games. Experimenters have picked the most heavy projects, graphic intensive, requires a lot of hardware resources. In the experiment, was attended by four flagship smartphone: iPhone 6, Galaxy S6, HTC One M9 and Nexus 6.
The overall result, comprising the average results of all the action, is the next pair of diagrams, which states victory Smartphone Apple iPhone 6. coped better with the dough main rival Galaxy S6, despite the fact that the latter is the basis of the latest eight-processor Exynos 7420, 3 GB fast RAM and at least LPDDR4 fast flash memory UFS 2.0.
What is the reason for the defeat? In the display Quad HD, which, as many believe, unnecessarily high resolution 2560 x 1440 pixels, whose support and go all the resources of the smartphone.
As for the iPhone 6, the screen resolution of 720p and resources 2-core Apple A8 coupled with 1 GB of RAM more than enough. It is the balance between the filling and screen resolution, according to experts, and allowed the "Apple" beat all competitors in the graphics test. The third and fourth place was taken by HTC One M9 and Nexus 6, respectively.
As for the iPhone 6, the screen resolution of 720p and resources 2-core Apple A8 coupled with 1 GB of RAM more than enough. It is the balance between the filling and screen resolution, according to experts, and allowed the "Apple" beat all competitors in the graphics test. The third and fourth place was taken by HTC One M9 and Nexus 6, respectively.
The following presents two diagrams with the names of the models: the first shows the average and the minimum number of frames per second (FPS) in every game, and the second reflects the stability of the FPS.