Leap Motion, formerly known for its developments in the field of motion capture, has introduced a new sensor, which is designed to simplify the work with a virtual reality helmet. A small device attached to the back of the Oculus Rift or similar device. Submitted by the sensor in tandem with the main sensor Leap Motion captures hand movements followed by the correct display them in a virtual reality.Along with the release of a new device Leap Motion updated set of SDK.
The new sensor is designed to inspire the user in a virtual environment, he has to do it with their hands. Device developers hope that soon the need to use other controllers when working with VR-helmets will disappear by itself. The reader is attached to the back of the helmet - this is done to set the correct angle display of hands, that the brain is not immediately felt "spoofing."
Michael Bukvald, CEO of Leap Motion, says that the release of the sensor does not pursue a special economic benefit - unless, of course, does not take into account the fact that for him will have to pay 20 dollars. The device is intended to standardize the use of the main controller Leap Motion, complete with a virtual reality helmet. Previously, users could change the location of the primary sensor swiping motion at its discretion. But when using the VR-helmet incorrect display of the captured hand movements would deprive the purpose of using Leap Motion. With the new sensor, this problem disappears.